The primary purpose of x/84 is to provide a server framework for building environments that emulate the feeling of an era that predates the world wide web. It may be used for developing a classic bulletin board system (BBS) – one is provided as the ‘default’ scripting layer. It may also be used to develop a MUD, a text-based game, or a game-hosting server such as done by dgamelaunch.
If you know about the other BBS Software systems out there, it might be good to take a look at the section on how x/84 compares.
A quick "what's new", with contributing authors:
- haliphax: sftp file server and file browser
- haliphax: https web server
- haliphax: intra-bbs messaging through JSON REST api
- haliphax: improved irc client
- hellbeard: ami/x-style artwork
- hellbeard: voting booth
- maze: improved encodings support
- ssh support
- split screen chat
- hacker news reader
- xmodem support
- shroo.ms api for oneliners
- improved profile editor
- all new message area/reader
Quite frankly I'm exhausted. This project is over 10 years and 25,000 lines of code. Two contributing authors have learned python to contribute, which is quite exciting considering I too learned python to make x/84 (and python has favored me well as a job career!).
Would x/84 look different if I started it afresh? Certainly it would, there are certain areas that I cut corners on, that looking back, would have been better to do correctly from the beginning. I've enough experience in software programming to know when a project is too far along to make a re-write worthwhile. Let's not forget this is all volunteer work, done for fun and discovery of the python language, network protocols, and terminal programming. Certainly some of the best concepts have been applied to those employers who pay me, as well as lessons of the worst. It's ok not to be perfect, however, it can be disheartening to see people frustrated by design decisions that I knew could have been done better.
Will x/84 look different in the future? Not by much, I consider it mostly complete. It's up to the community to fork and make their own creative systems from x/84. Certainly bugfixes or well-polished features are always accepted -- Milestone have been etched out as github issues, whether they ever get completed is really up to contributing authors to help.
I'm afraid I must move on to more important projects -- of all of my projects, though x/84 is the largest and the one in development for the longest, it is also the least downloaded. For example, pexpect receives over 50,000 monthly downloads, whereas x/84 receives less than 100 ! So its quite clear where my volunteer time is most beneficial. However I have an irc channel with a dozen or so people who are interested in seeing x/84 progress onward -- there is no such enthusiasm for pexpect or any other project. It's amazing what a little community interest can do for a developer. I'll continue to support these folks as free time allows, and I hope to share maintainership with many of them, reducing the "bus factor".
I have a list of related contributions and bugfixes to make upstream in the short-term:
- merging blessed project back into blessings (namely, keyboard support)
- catching up with the next release of pexpect
- fixing the implicit string promotion of sqlitedict
- improve pyflakes options support for prospector
- add Y-Modem support and create a new API for the xmodem library
- ansi.sys emulation support for blessed, which would make x/84 windows-compatible
- improve telnetlib3 to make use of coroutines for its state machines
- more detailed ValueError exceptions in cryptography
In the long term, I'm evaluating new languages such as Apple's swift. And of course, there's the $JOB that has me recently diving into things like OpenStack, salt, and flask -- all heavily python-based. I don't really see myself ever leaving python in the way I've permanently fled from ruby, perl, C++, pascal, or tcl. But as always, one must evolve or die.